Animation

This page features work with storyboards or animations.

SpyFall (2025)

SpyFall is a title sequence storyboard featuring the adventures of an overenthusiastic novice spy. The main focus of this work was on composition and color palettes, but I took the additional step of making the character designs distinct in style. Throughout this assignment, I drew inspiration from iconic title sequences from the 1960s, including those from Dr. No and Inspector Clouseau.

SpyFall (2025)

SpyFall is a title sequence storyboard featuring the adventures of an overenthusiastic novice spy. The main focus of this work was on composition and color palettes, but I took the additional step of making the character designs distinct in style. Throughout this assignment, I drew inspiration from iconic title sequences from the 1960s, including those from Dr. No and Inspector Clouseau.

Joy in the Mundane (2024)

This short animation is from a larger group piece called Mundane Joy. The full animation is about finding joy in the mundane throughout the different times of day. My piece shows the personal joy of ending a long day on a positive note with a small treat. 

Joy in the Mundane (2024)

This short animation is from a larger group piece called Mundane Joy. The full animation is about finding joy in the mundane throughout the different times of day. My piece shows the personal joy of ending a long day on a positive note with a small treat. 

Plantree (2023)

A several-part assignment in which I designed and modelled a character based on items found at home. This short walk cycle features a futuristic, nature-driven robot that comes from a world ravaged by climate change.

Plantree (2023)

A several-part assignment in which I designed and modelled a character based on items found at home. This short walk cycle features a futuristic, nature-driven robot that comes from a world ravaged by climate change.

Fries (2023)

A short animation about fries.

Fries (2023)

A short animation about fries.

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