Animation
This page features work with storyboards or animations.
SpyFall (2025)
SpyFall is a title sequence storyboard featuring the adventures of an overenthusiastic novice spy. The main focus of this work was on composition and color palettes, but I took the additional step of making the character designs distinct in style. Throughout this assignment, I drew inspiration from iconic title sequences from the 1960s, including those from Dr. No and Inspector Clouseau.


SpyFall (2025)
SpyFall is a title sequence storyboard featuring the adventures of an overenthusiastic novice spy. The main focus of this work was on composition and color palettes, but I took the additional step of making the character designs distinct in style. Throughout this assignment, I drew inspiration from iconic title sequences from the 1960s, including those from Dr. No and Inspector Clouseau.
Joy in the Mundane (2024)
This short animation is from a larger group piece called Mundane Joy. The full animation is about finding joy in the mundane throughout the different times of day. My piece shows the personal joy of ending a long day on a positive note with a small treat.
Joy in the Mundane (2024)
This short animation is from a larger group piece called Mundane Joy. The full animation is about finding joy in the mundane throughout the different times of day. My piece shows the personal joy of ending a long day on a positive note with a small treat.
Plantree (2023)
A several-part assignment in which I designed and modelled a character based on items found at home. This short walk cycle features a futuristic, nature-driven robot that comes from a world ravaged by climate change.
Plantree (2023)
A several-part assignment in which I designed and modelled a character based on items found at home. This short walk cycle features a futuristic, nature-driven robot that comes from a world ravaged by climate change.
Fries (2023)
A short animation about fries.
Fries (2023)
A short animation about fries.